100 Blank Cards Riddle
Someone offers you the following deal:
There is a deck of 100 initially blank cards. The dealer is allowed to write ANY positive integer, one per card, leaving none blank. You are then asked to turn over as many cards as you wish. If the last card you turn over is the highest in the deck, you win; otherwise, you lose.
Winning grants you $50, and losing costs you only the $10 you paid to play.
Would you accept this challenge?
There is a deck of 100 initially blank cards. The dealer is allowed to write ANY positive integer, one per card, leaving none blank. You are then asked to turn over as many cards as you wish. If the last card you turn over is the highest in the deck, you win; otherwise, you lose.
Winning grants you $50, and losing costs you only the $10 you paid to play.
Would you accept this challenge?
Hint: Perhaps thinking in terms of one deck is the wrong approach.
Yes!
A sample strategy:
Divide the deck in half and turn over all lower 50 cards, setting aside the highest number you find. Then turn over the other 50 cards, one by one, until you reach a number that is higher than the card you set aside: this is your chosen "high card."
Now, there is a 50% chance that the highest card is contained in the top 50 cards (it is or it isn't), and a 50% chance that the second-highest card is contained in the lower 50. Combining the probabilities, you have a 25% chance of constructing the above situation (in which you win every time).
This means that you'll lose three out of four games, but for every four games played, you pay $40 while you win one game and $50. Your net profit every four games is $10.
Obviously, you have to have at least $40 to start in order to apply this strategy effectively. Did you answer this riddle correctly?
YES NO
A sample strategy:
Divide the deck in half and turn over all lower 50 cards, setting aside the highest number you find. Then turn over the other 50 cards, one by one, until you reach a number that is higher than the card you set aside: this is your chosen "high card."
Now, there is a 50% chance that the highest card is contained in the top 50 cards (it is or it isn't), and a 50% chance that the second-highest card is contained in the lower 50. Combining the probabilities, you have a 25% chance of constructing the above situation (in which you win every time).
This means that you'll lose three out of four games, but for every four games played, you pay $40 while you win one game and $50. Your net profit every four games is $10.
Obviously, you have to have at least $40 to start in order to apply this strategy effectively. Did you answer this riddle correctly?
YES NO
The Secret Santa Exchange
A group of ten friends decide to exchange gifts as secret Santas. Each person writes his or her name on a piece of paper and puts it in a hat. Then each person randomly draws a name from the hat to determine who has him as his or her secret Santa. The secret Santa then makes a gift for the person whose name he drew.
When it's time to exchange presents, each person walks over to the person he made the gift for and holds his or her left hand in his right hand.
What is the probability that the 10 friends holding hands form a single continuous circle?
When it's time to exchange presents, each person walks over to the person he made the gift for and holds his or her left hand in his right hand.
What is the probability that the 10 friends holding hands form a single continuous circle?
Hint: It's not as difficult as it seems.
It's the number of ways the friends can form a circle divided by the number of ways the names can be drawn out of the hat.
1/10
For a group of n friends, there are n! (n factorial) ways to draw the names out of the hat. Since a circle does not have a beginning and end, choose one person as the beginning and end of the circle. There are now (n-1)! ways to distribute the remaining people around the circle. Thus the probability of forming a single circle is
(n-1)! / n!
Since n! = (n-1)! * n (for n > 1), this can be rewritten as
(n-1)! / (n*(n-1)!)
Factoring out the (n-1)! from the numerator and denominator leaves
1/n
as the probability. Did you answer this riddle correctly?
YES NO
For a group of n friends, there are n! (n factorial) ways to draw the names out of the hat. Since a circle does not have a beginning and end, choose one person as the beginning and end of the circle. There are now (n-1)! ways to distribute the remaining people around the circle. Thus the probability of forming a single circle is
(n-1)! / n!
Since n! = (n-1)! * n (for n > 1), this can be rewritten as
(n-1)! / (n*(n-1)!)
Factoring out the (n-1)! from the numerator and denominator leaves
1/n
as the probability. Did you answer this riddle correctly?
YES NO
Yahtzee Riddle
The game of Yahtzee is played with five dice. On the first turn, a player rolls all five dice, and then may decide to keep any, all, or none of the dice aside before rolling again. Each player has a maximum of three rolls to try to get a favorable combination of dice "kept" on the side.
If a player rolls two 2s and two 4s on his/her first roll, and keeps all four of these dice aside, what is the probability of getting a full house (three of one value and two of another) in one of his/her next two rolls? (ie what is the probability of getting either a 2 or a 4 in one of the next two rolls?)
If a player rolls two 2s and two 4s on his/her first roll, and keeps all four of these dice aside, what is the probability of getting a full house (three of one value and two of another) in one of his/her next two rolls? (ie what is the probability of getting either a 2 or a 4 in one of the next two rolls?)
Hint: Think of the probability of NOT getting a full house.
5/9
The answer is NOT 2/3 because you cannot add probabilities. On each roll, the probability of getting a 2 or a 4 is 1/3, so therefore, the probability of not getting a 2 or a 4 is 2/3. Since the die is being rolled twice, square 2/3 to get a 4/9 probability of NOT getting a full house in two rolls. The probability of getting a full house is therefore 1 - 4/9, or 5/9. Did you answer this riddle correctly?
YES NO
The answer is NOT 2/3 because you cannot add probabilities. On each roll, the probability of getting a 2 or a 4 is 1/3, so therefore, the probability of not getting a 2 or a 4 is 2/3. Since the die is being rolled twice, square 2/3 to get a 4/9 probability of NOT getting a full house in two rolls. The probability of getting a full house is therefore 1 - 4/9, or 5/9. Did you answer this riddle correctly?
YES NO
The Coin Toss Riddle
You are in a bar having a drink with an old friend when he proposes a wager.
"Want to play a game?" he asks.
"Sure, why not?" you reply.
"Ok, here's how it works. You choose three possible outcomes of a coin toss, either HHH, TTT, HHT or whatever. I will do likewise. I will then start flipping the coin continuously until either one of our combinations comes up. The person whose combination comes up first is the winner. And to prove I'm not the cheating little weasel you're always making me out to be, I'll even let you go first so you have more combinations to choose from. So how about it? Is $10.00 a fair bet?"
You know that your friend is a skilled trickster and usually has a trick or two up his sleeve but maybe he's being honest this time. Maybe this is a fair bet. While you try and think of which combination is most likely to come up first, you suddenly hit upon a strategy which will be immensely beneficial to you. What is it?
"Want to play a game?" he asks.
"Sure, why not?" you reply.
"Ok, here's how it works. You choose three possible outcomes of a coin toss, either HHH, TTT, HHT or whatever. I will do likewise. I will then start flipping the coin continuously until either one of our combinations comes up. The person whose combination comes up first is the winner. And to prove I'm not the cheating little weasel you're always making me out to be, I'll even let you go first so you have more combinations to choose from. So how about it? Is $10.00 a fair bet?"
You know that your friend is a skilled trickster and usually has a trick or two up his sleeve but maybe he's being honest this time. Maybe this is a fair bet. While you try and think of which combination is most likely to come up first, you suddenly hit upon a strategy which will be immensely beneficial to you. What is it?
Hint: Think what would be most likely to happen if you chose HHH, would this be a good decision?
The answer is to let your friend go first. This puzzle is based on an old game/scam called Penny Ante. No matter what you picked, your friend would be able to come up with a combination which would be more likely to beat yours. For example, if you were to choose HHH, then unless HHH was the first combination to come up you would eventually lose since as soon as a Tails came up, the combination THH would inevitably come up before HHH. The basic formula you can use for working out which combination you should choose is as follows. Simply take his combination (eg. HHT) take the last term in his combination, put it at the front (in this case making THH) and your combination will be more likely to come up first. Try it on your friends! Did you answer this riddle correctly?
YES NO
YES NO
I Have A Tail Riddle
Hint:
An Absentminded Philosopher Riddle
An absentminded philosopher forgot to wind up the only clock in his house. He had no radio, television, telephone, internet, or any other means of ascertaining the time. He therefore decided to travel by foot to his friend's house, a few miles down a straight desert road. He stayed there for the night and when he came back home the following morning, he was able to set his clock to the correct time. Assuming the philosopher always walks at the same speed, how did he know the exact time upon his return? Note: this is not a trick question. The Philosopher did not bring anything to his friend's house, nor did he bring anything back with him on his trip home.
Hint: We can assume that the journey to his friend's and back took exactly the same amount of time.
He Philosopher winds the grandfather clock to a random time right before leaving, 9:00 for example. Although this is not the right time, the clock can now be used to measure elapsed time. As soon as he arrives at his friend's house, the Philosopher looks at the time on his friend's clock. Let's say the time is 7:15. He stays overnight and then, before leaving in the morning, he looks at the clock one more time. Let's say the time is now 10:15 (15 hours later). When the Philosopher arrives home, he looks at his grandfather clock. Let's say his clock reads 12:40. By subtracting the time he set it to when he left (9:00) from the current time (12:40) he knows that he has been gone for 15 hours and 40 minutes. He knows that he spent 15 hours at his friends house, so that means he spent 40 minutes walking. Since he walked at the same speed both ways, it took him 20 minutes to walk from his friend's home back to his place. So the correct time to set the clock to in this example would therefore be 10:15 (the time he left his friend's house) + 20 minutes (the time it took him to walk home) = 10:35. Did you answer this riddle correctly?
YES NO
YES NO
A Man Was Outside Taking A Walk When It Began To Rain
A man was outside taking a walk when it began to rain. He did not have an umbrella and he wasn't wearing a hat. His clothes were soaked, yet not a single hair on his head got wet. How could this happen?
Hint:
A London Scholar Riddle
There was a London scholar walking along.
He pulled of his gloves an Drew of his
head. What was that London scholars name?
He pulled of his gloves an Drew of his
head. What was that London scholars name?
Hint: The name was inside the sentence.
The Quietest Whimper
I talk, but I do not speak my mind
I hear words, but I do not listen to thoughts
When I wake, all see me
When I sleep, all hear me
Many heads are on my shoulders
Many hands are at my feet
The strongest steel cannot break my visage
But the softest whisper can destroy me
The quietest whimper can be heard.
What am I?
I hear words, but I do not listen to thoughts
When I wake, all see me
When I sleep, all hear me
Many heads are on my shoulders
Many hands are at my feet
The strongest steel cannot break my visage
But the softest whisper can destroy me
The quietest whimper can be heard.
What am I?
Hint:
Taking You To School
This vehicle makes frequent stops
So getting to places can be slow
In London theyre usually red
The ones you take to school are yellow
So getting to places can be slow
In London theyre usually red
The ones you take to school are yellow
Hint:
Jumping Into The Bowling Water Riddle
Hint:
Making Calls With Skeletons
Hint:
Discovering Electricity Riddle
Hint:
Late Home Work Riddle
Hint:
Proposing To The Hamburger
Hint:
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